VIVE Focus 3 Software – 5.0.999.676 (Dec. 22)
Released December 14th, 2022
What’s new
- Now supports 802.11r for enterprise Wi-Fi networks.
- Now allows quick and easy screen recording via the controller. Simply press the VIVE and Grip buttons at the same time.
- Updates for VIVE Business Streaming app
- Supports VIVE Focus 3 Eye Tracker and Facial Tracker.
- Improved the connection notification UI behavior in VIVE Business Streaming’s app notifications.
Enhancements and fixes
- Fixed an Android issue where calling the mmap64 API would cause the code to abort to 32-bit, which may cause the microphone to malfunction.
- Updated VIVE Focus 3’s controller firmware (2.0.0.61) to fix stability issues.
- Improved eye tracking calibration time for VIVE Focus 3 Eye Tracker.
- Improved lip expressions for VIVE Focus 3 Facial Tracker.
Software customization service
- Allows content rendering when the display is off. (This feature can be enabled via the configuration package.)
- Supports switching between VO and LBE modes in LBE Hybrid mode via the API.
Other updates (for developers)
OpenXR support:
- Upgraded to OpenXR specification 1.0.26 to support the following extensions:
- XR_HTC_passthrough
- XR_HTC_foveation
- Supports XrVisibilityMaskTypeKHR type extensions:
- XR_VISIBILITY_MASK_TYPE_VISIBLE_TRIANGLE_MESH_KHR
- XR_VISIBILITY_MASK_TYPE_LINE_LOOP_KHR for XR_KHR_visibility_mask
- Fixed certain issues related to OpenXR’s Conformance Test Suite (CTS 1 .0.26).
- Fixed an issue where the application frame would become dark in certain conditions.
- Added notification dialogs for “Application Not Responding” (ANR) errors.
VIVE Focus 3 Software – 5.0.999.646 (Nov. 22)
Released November 3rd, 2022
What’s new
- Now features eye expressions.
(Requires VIVE Focus 3 Eye Tracker to be installed). - Now supports Wi-Fi 6E in Denmark, Ireland, New Zealand, Poland, Spain, and Sweden.
- Now allows you to set four- to eight-digit device passcodes.
Enhancements and fixes
- Improved VIVE Focus 3 Eye Tracker’s tracking performance.
- The headset will now save the date and time when it is powered off.
- Fixed a bug that caused Miracast to fail when used with the Microsoft 4K Wireless Display Adapter (US model).
- Fixed a bug that prevented the headset from charging the controllers via the right-hand USB port while in sleep mode.
Software customization service
The new LBE feature – Marker-Based Scene Alignment, aligns virtual scenes with real environments, allowing LBE developers to create more immersive experiences.
This feature embeds marker information in the LBE map. Developers can configure a marker with the LBE map’s tracking coordinates and place it in the play area to align the physical environment with a virtual scene. With Marker-Based Scene Alignment, developers can easily incorporate physical objects and obstacles such as walls and pillars into virtual scenes.
Also available via VIVE Business Streaming. (Requires VIVE Manager 1.0.34 or later)
Other updates (for developers)
- Added eye expressions.
- Added dynamic foveated rendering to eye tracking.
- Added the XR_HTC_facial_tracking extension.
- Fixed an issue where cylinder and quad layer rendering wouldn’t appear correctly with mipmapped textures.
- Fixed an issue where the quad layer size might not appear correctly if the size property setting was too small.
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