How to enable USB debugging on the Meta Quest 3(S)?

In this article, you will learn how to properly enable USB debugging (ADB) on your Meta Quest 3 or Meta Quest 3S. This feature allows your computer to communicate directly with the headset for advanced commands, app sideloading, and development purposes.

Prerequisite

Before you can enable USB debugging, Developer Mode must be activated on your headset via the Meta Horizon mobile app (Download the app here).

1. What is needed:

  • Meta Quest 3 or Meta Quest 3S headset (with Developer Mode already turned ON)
  • Meta Quest Touch Plus controllers
  • A computer (Windows, Mac, or Linux) with ADB drivers installed (if using Windows)
  • A high-quality USB-C to USB-C (or USB-A to USB-C) data cable

2. How to establish the USB debugging connection

  1. Turn on your Meta Quest headset.
  2. Power on your computer and log in.
  3. Connect the headset to your computer using the USB-C cable.
  4. Put on the headset. You will see a system prompt appear in your virtual view asking: “Allow USB debugging?”.
  5. (Recommended) Check the box that says “Always allow from this computer” to avoid having to repeat this step every time you connect.
  6. Click Allow.

Additional Step (For File Transfer / Sideloading)

  • Right after allowing USB debugging, another prompt saying “Allow connected device to access files?” may appear. Click Allow if you also want to transfer files (like APKs, videos, or screenshots) between your PC and the headset.

USB debugging is now fully enabled on your Meta Quest 3/3S. Your computer can now communicate with the headset through ADB commands or development software like SideQuest, Unity, or Unreal Engine.

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As Head of the Knowledge Base, I strive to assemble an extensive body of knowledge to give everyone the opportunity to explore and develop a deeper understanding of the fascinating world of XR. XR is the future and we are paving the way!

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